Opus 5.5 Motion Design Generator

Describe a motion design video and generate it here in your browser. Claude Opus 5.5 writes the animation; this tool renders a downloadable MP4. Start with a showreel, a brand reveal, a title sequence or a morphing UI. No local setup is needed.

  • 1080p MP4 · 30 fps
  • 15, 30 or 60 seconds
  • Landscape, portrait or square
  • Text brief + public URL references
Explore videos & prompts

Generator

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Video length
Format
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Pay as you go: credits are charged only as the video is made, and a failed video is refunded.

1080p · 30 fps · MP4 · music, uploaded audio, optional voiceover or silent. Compare plans and costs

Result

16:9 · 15s · 1080p
Made with our rendering workflow16:9 · 15s

Explainer animation

Opus 5.5's workbench

Opus 5.5's thinking, code and preview checks stream here while your video is made.

  1. Opus 5.5 is working
  2. Rendering frames
  3. Encoding the MP4

Watch the idea. Make it your own.

Explore 12 community videos credited to their creators, not results generated on this website. Each has an independently written prompt adapted to our available lengths and formats. Use it as a starting point for your own video.

Showing 12 of 12 examples

Kinetic showreel

A 15-second reference by Ajith: oversized type, abrupt scale changes and a bold red-and-black palette.

Prompt adapted for this tool · 15s · 16:9

Create a 15-second landscape motion-design reel for a fictional studio called FORM. Use warm white, charcoal and electric orange. 0–4s: assemble the word FORM from four moving geometric pieces. 4–9s: shift between the words THINK, SHAPE and MOVE with clean masks and elastic scaling. 9–12s: turn a grid of dots into three bold bars, then a circle. 12–15s: settle on FORM / Ideas in motion. Keep type readable, transitions intentional and the final card still for two seconds. Add an original electronic rhythm, no narration. Do not include other brands or watermarks.

Atmospheric title sequence

A 20-second fictional thriller title by Abhinay Guptha. The adapted prompt runs 30 seconds, one of this tool’s supported durations.

Prompt adapted for this tool · 30s · 16:9

Create a 30-second landscape opening title for an original fictional mystery called THE QUIET SIGNAL. Build the visuals from animated contour lines, soft grain and precise serif typography. Use off-white marks on near-black with a restrained amber glow. 0–8s: lines slowly gather around an unseen center; introduce A fictional motion study. 8–18s: distort the contours as two credits appear, each held long enough to read. 18–25s: the lines collapse into one pulsing signal and reveal THE QUIET SIGNAL. 25–30s: hold the title and fade to black. Add a subtle original ambient soundtrack, no voiceover, no studio or streaming-service branding.

Morphing UI loop

zero’s roughly 14-second square reference morphs one interface through multiple states. The adapted brief uses five states over 15 seconds.

Prompt adapted for this tool · 15s · 1:1

Create a 15-second square motion study on a warm light-gray background. Keep one centered dark interface surface that continuously changes shape. 0–3s: a rounded Start button expands into a loading ring. 3–6s: the ring resolves into a checkmark and widens into a compact music player. 6–9s: the player collapses into a volume slider with a moving thumb. 9–12s: the slider becomes a small three-bar activity chart. 12–15s: the chart folds into the original Start button for a visually smooth loop. Use restrained orange accents, soft shadows and readable labels. Add a minimal original rhythmic soundtrack. No narration or external assets.

Startup launch film

Deedy’s roughly 26-second inference-startup launch film combines type, charts and interface cards. The adapted 30-second brief uses a fictional product and illustrative metrics.

Prompt adapted for this tool · 30s · 16:9

Create a 30-second landscape launch film for the fictional developer product PULSE. Use a dark navy background, white type and a bright cyan accent. 0–6s: introduce PULSE with the line From request to response. 6–14s: draw three request cards traveling through a compact processing diagram. 14–22s: reveal a simple bar chart with three fictional demo values, 30, 55 and 80, clearly labeled Illustrative throughput. 22–27s: resolve into a clean product card showing Queue, Process and Deliver. 27–30s: hold PULSE / Build your next idea. Keep typography crisp and transitions connected. Add original electronic music, no narration, no claims about a real product.

Desktop product teaser

Jake Moran’s 27-second NotchBrowser teaser uses a continuous desktop view and gentle camera movement. The 30-second adaptation designs a fictional panel instead of copying its exact UI.

Prompt adapted for this tool · 30s · 16:9

Make a silent 30-second landscape teaser for a fictional desktop organizer called FOLD. Draw a minimal desktop with three generic windows using simple shapes and readable text. 0–7s: windows drift into a cluttered arrangement as the line Too many windows appears. 7–15s: move the camera gently toward a small centered tab labeled FOLD; the tab expands into a tidy panel. 15–23s: a large cursor selects Work, Notes and Focus, and the windows organize into clean groups. 23–30s: pull back to the calm desktop and hold Find your flow. Use soft blue and warm gray, slow eased moves and continuous transitions. No third-party app icons or screenshots.

Recipe in motion

Rory Flynn’s 30-second square recipe animation turns measurements and pouring into a visual sequence. The adapted brief describes all ingredients in text; no reference-image upload is needed.

Prompt adapted for this tool · 30s · 1:1

Create a 30-second square motion-graphics recipe for a sparkling citrus drink. Draw a clear glass, a measuring cup, ice cubes and a citrus slice with clean vector-like shapes on a warm cream background. 0–5s: title Sparkling Citrus and show the empty glass. 5–10s: drop in ice. 10–17s: pour 30 ml citrus juice, then 15 ml syrup, displaying each amount beside the glass. 17–23s: add 120 ml sparkling water and animate fine bubbles. 23–27s: stir and add one citrus slice. 27–30s: hold the finished drink with the three ingredient amounts. Use amber and pale green accents, smooth liquid motion and light original music. No narration.

How browsers work

Addy Osmani’s 40-second JavaScript animation explains a browser’s work visually. The adapted 30-second prompt follows a simplified request-to-pixels sequence; the original prompt was not shared.

Prompt adapted for this tool · 30s · 16:9

Produce a 30-second landscape visual explainer called From URL to Pixels. Draw everything as clear diagrams on an off-white background with blue and coral accents. 0–6s: a typed URL sends a request toward a server, which returns a small HTML document. 6–13s: the document unfolds into a DOM tree while a CSS card supplies styles. 13–20s: highlight Layout and arrange labeled boxes into page positions. 20–26s: highlight Paint and Composite as the boxes gain colors and become a finished page. 26–30s: hold a compact summary: Request, Parse, Layout, Paint. Label the diagram Simplified browser pipeline. Use short readable labels, connecting transitions and quiet original music, no narration.

Context window visualizer

João Lima’s roughly 101-second animation shows a conversation filling context windows. The 60-second adaptation keeps the core idea with labeled message blocks and a compact timeline.

Prompt adapted for this tool · 60s · 16:9

Make a silent 60-second landscape explainer titled A Conversation Has a Context. Use a clean dark background and two panels labeled Conversation input and New output. 0–12s: place a User question card in the input panel. 12–25s: animate a reply building in the output panel, using colored blocks as a schematic representation of tokens. 25–40s: move the completed reply into the conversation alongside the question, then add a follow-up question. 40–52s: repeat once and show the input history growing. 52–60s: hold the caption Each next request includes selected conversation history. Label all capacity bars Illustrative, not to scale. Keep message roles distinct and text easy to read; do not claim a specific model limit.

Animated Git branches

sundyme’s roughly 226-second chaptered tutorial explains version control with narration and diagrams. This 60-second adaptation focuses on one branch-and-merge example using on-screen labels.

Prompt adapted for this tool · 60s · 16:9

Create a 60-second landscape animation that explains a simple Git branch and merge. Use a cream background, dark text and blue and orange commit paths. 0–12s: introduce a main branch with commits A and B; show a small project card beside it. 12–26s: create a feature branch from B, add commits C and D, and update the card’s button color. 26–40s: show a pull request card comparing the change, then a checkmark for review. 40–52s: bring the paths together at merge commit M on main, while keeping the earlier history visible. 52–60s: hold Branch, Review, Merge with a small note Simplified example. Keep labels readable and transitions continuous. Light original music, no narration, no real repository data.

Pixel neural network

Carlos Santana’s roughly 56-second reference turns neural-network training into pixel art. The 60-second adapted prompt is an educational visualization, not a request to train a real model.

Prompt adapted for this tool · 60s · 16:9

Create a 60-second landscape pixel-art explainer called Learning from Examples. Draw an 8-by-8 grid containing a simple handwritten-style digit, three small layers of network nodes and ten output bars. Use a dark purple palette with mint and peach highlights, crisp pixel edges and no photorealistic assets. 0–15s: show the grid feeding signals into the first layer. 15–30s: pass signals through the network and highlight an incorrect output. 30–45s: display an error signal and subtly adjust connection brightness. 45–55s: repeat with a clearer correct output. 55–60s: hold Example, Prediction, Feedback, Update. Keep a visible Illustrative animation label; values and training progress are schematic, not measured results. Add soft original electronic music, no narration.

Abstract geometry reel

Justin.md’s roughly 43-second demoscene intro explores code-drawn visuals and sound. The adapted 30-second brief uses a tunnel, a particle field and a geometric finale.

Prompt adapted for this tool · 30s · 16:9

Make a 30-second landscape abstract motion-design reel with original synthesized music. Use black, violet and luminous cyan. 0–8s: travel slowly through a tunnel of nested rounded rectangles, with careful depth and soft glow. 8–17s: the rectangles break into a flowing field of points that bends around an invisible sphere. 17–24s: the points regroup into three interlocking rings, then a single rotating geometric emblem. 24–30s: slow the movement, reveal the words SHAPE / LIGHT / RHYTHM, and hold a clean final frame. Keep motion smooth and spatially coherent, with no rapid flashing, copyrighted music or external footage.

Community videos remain the work of their credited creators. A repository’s code license does not transfer rights to third-party media. Replace sample brands and text with material you can use.

From prompt to motion design video

Start with a clear sequence rather than a list of visual effects.

  1. Choose a starting point

    Use a prompt above, then replace the sample brand, exact on-screen words and colors. Add a public HTTPS page if you want the tool to research product context.

  2. Set the format and generate

    Choose 15, 30 or 60 seconds and an aspect ratio. Sign in, review the credit estimate and start. You can follow the work log while the animation is built.

  3. Preview and download

    Preview the rendered 1080p MP4, then download it. To try another direction, change the prompt and start a new generation; each run uses credits.

What this motion design tool is for

Opus 5.5 motion design usually means using Claude to write animated visuals in code. This page brings that workflow into a browser-based generator.

Type, shapes and product stories

Use it for kinetic typography, geometric brand reveals, stylized UI transitions, charts and short product explainers. Exact text, a limited palette and timed beats give the model a clearer brief.

Inputs and output you can expect

The generator accepts text and public URL references. It has no image or video upload and no timeline editor. A URL supplies research context; it does not guarantee a website capture or exact logo reproduction. The output is a 1080p, 30 fps MP4, not editable After Effects or Remotion project files.

How much does an Opus 5.5 video cost?

A typical 15-second Opus 5.5 video uses about 40 credits: roughly $2.00 at the Starter plan's credit rate, or $3.04 at the Starter credit pack's rate. You pay for what Opus 5.5 actually uses. Initial prepayment is 50 credits for 15 seconds, 100 for 30 seconds and 200 for 60 seconds; voiceover can require a larger reserve. These are prepayments, not minimum prices. For a 15-second video, more is charged only as the work goes on, within an initial budget of 200 credits. At that limit the video pauses: choose to raise the budget or export the current version. Credits charged ahead and not used come back, and a failed video is refunded in full. Plans start at $9 a month for 180 credits. Credit packs start at $5 for 50 credits, with no subscription. A Trial pack does not guarantee a completed video; actual usage may require more credits.

The four example videos on the homepage play for free, with no account. Signup gift credits, admin-granted credits, purchased credits and subscription credits can fund your own videos. Starting a 15-second video requires at least 50 eligible credits; longer videos require a larger prepayment, as shown in the generator. Check-in and other reward credits cannot be used for videos. Eligible new accounts may receive 10 sign-up gift credits, subject to signup checks. These sign-up credits expire after 30 days. Videos made before your first purchase carry a small moving watermark.

Pricing

Browser generator or Claude Code + Remotion?

Choose based on how much control you need after the first render.

Generate here

For a short finished MP4 without setting up a local toolchain. Use a text brief, review the result and regenerate with a revised prompt. Hosting, rendering and downloads are handled here.

Build your own workflow

For developers who need source-code control, reusable components, custom asset handling or longer compositions. You manage the code, dependencies and rendering. The resources below are starting points, not integrations built into this page.

Community prompts and GitHub resources

Follow the original workflow, inspect examples or take the DIY route.

Opus 5.5 motion design questions

What is Opus 5.5 motion design?

It is a workflow in which Claude Opus 5.5 writes code for animated text, graphics and interfaces. This independent tool runs the creation workflow and renders the animation into an MP4. It is not an official Anthropic motion design product or a photorealistic video model.

Can I turn a product URL or uploaded logo into a video?

Include a publicly accessible HTTPS URL in your prompt for research context, alongside the product name, benefits and text you want shown. Pages may be inaccessible or incomplete, so include the essential facts yourself. This generator has no image or video upload and cannot guarantee an exact logo or website reproduction.

Will these prompts reproduce the community videos exactly?

No. The reference videos were made by the credited creators with their own workflows. Our prompts are independently written adaptations for this tool, and some use different durations or fictional brands. Copy the prompt or load it into the generator, then customize it. Results vary between runs.

How long can an Opus 5.5 video be, and at what resolution?

An Opus 5.5 video made here can be 15, 30 or 60 seconds long, rendered at 30 frames per second. Landscape 16:9 is 1920×1080, vertical 9:16 is 1080×1920 and square 1:1 is 1080×1080. For multi-minute videos, use Claude Code with Remotion or HyperFrames instead.

Do the videos have sound?

Yes. Choose music, voiceover, your own uploaded audio or silent. Audio uploads accept MP3, WAV, M4A or OGG up to 10 MB when audio upload is available. The video uses the beginning of the track, cut to the selected 15, 30 or 60 seconds; shorter tracks end in silence. When voiceover is enabled, Seed Audio generates narration with a quiet music bed. Its optional reference voice accepts a 1–30-second recording up to 10 MB. Voice generation is included in the video’s credit budget.

How long does an Opus 5.5 video take to generate?

Minutes rather than seconds: it depends on the length and how detailed the brief is. Opus 5.5 spends most of that time building and checking the animation, and rendering the frames adds a little more. You can close the page and come back: the video keeps going and appears in your recent videos.

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